3D Gesture Recognition of Semantics and Authentication
AirSig can make your VR app "understand" hand gesture semantics.
For VR game developer, our toolkit can make your player just draw a symbol to fast change weapons, perform skills, or even create his own "Magic" gesture. For example, drawing a lightening shape to cast a "lightening" spell.
AirSig can make your VR app "identify" player smoothly.
For In-App-Purchase or Login Authentication, our toolkit can make your player fast authenticate himself via signing his signature with VR controller, Our algorithm accuracy is certified by university Lab to meet NIST 800-76-2 requirement and endorsed by financial institutes.
1.What can I do with AirSig VR/AR Development Kit?
It’s a VR/AR toolkit of 3D Gesture Recognition of Semantics and Authentication. It helps VR/AR developers design content with intuitive interaction and authentication. For example, your customer/player can just draw a symbol to quickly change weapons, perform skills, or create a “magic” gesture. Or quickly authenticate himself, using his signature.
2.What do you mean by “3D gesture”? What are the differences with 2D gesture?
Most existing gesture recognition are drawing a 2D gesture on smartphone screen and followed by a reaction. This makes sense on a smartphone, but not in the VR/AR environment. AirSig 3D gesture recognition allows a player to make a gesture or a signature with the VR controller, then recognizes it and reacts!
3.What are the differences between AirSig and gesture technologies like Leap Motion or Intel RealSense?
Leap Motion, based on computer vision, allows users to interact with the virtual world by identifying and tracking positions of user’s ten fingers. Up to now, these technologies can only recognize simple movements like picking up virtual objects. They are not good at understanding gesture “semantics”. Usually they can only recognize bigger movements. Limited by responsive speed and accuracy, the user experience is not good enough.
AirSig’s strength is gesture semantics recognition algorithm. It’s capable of accepting input from the IMU(Inertial Measurement Unit) on VR controller to provide fast and accurate gesture recognition. With the improving accuracy of 3D cameras, it’s also possible to use 3D camera as the input source of AirSig in the future.
4.Wii also detects movements with controllers, what are the differences between Wii and AirSig?
Wii’s movement detection is simpler. It only detects the directions, forces and time differences of the controller. It can not recognize meaningful gestures such as player drawing a lightning, let alone increasing accuracy level to signature authentication of monetary applications.
5.What are the advantages of AirSig comparing with existing interaction technologies?
The greatest advantage of AirSig is providing fast and intuitive interaction. Comparing with virtual keyboards or virtual mouses, gesture recognition does not need to point and click repeatedly. Users can trigger intended action in 0.1 second. Due to the high association between gestures and actions, the interaction is very natural. Plus, in VR world, it’s much easier and safer to authenticate by signing signature than typing passwords on a virtual keyboard.
6.As a VR/AR developer, what benefits can I bring to my customers/players with AirSig VR/AR Development Kit?
Your customers/players will be able to create whatever 3D gestures they want in your VR/AR content, easy and fast. It brings more fun to your customers/players and make your content stand out. For example, a Harry Potter game player can create a gesture of lightning shape to cast an attacking spell, or a gesture of heart shape to cast a healing spell.
7.Can you give me more details about AirSig’s features?
Two main functions of AirSig are “3D Gesture Recognition” and “3D Signature Authentication”.
3D Gesture Recognition:
a) Developers can use the built-in gestures in their applications. Built-in gestures now include “up”, “down”, “right”, “left”, “heart”, “S”, “C” (not including “);
b) Developers can create their own gestures. For example, to develop a fishing game, developers can create several fishing movements to increase the interaction and immersion.
c) Players can create their own gestures. For example, in a magic game, a player is allowed to create his own power magic gesture after reaching certain level.
3D Signature Authentication:
A player creates his signature at first. When he needs to login or pay in VR, instead of typing passwords, he can just sign his signature in the air to authenticate in 1 second.
8.How accurate is AirSig?
The accuracy is above 95% for gesture recognition. For signature authentication, the pass rate is over 98% and hacked probability is less than 0.001%, which is equivalent to NIST requirement.
9.Can users remember so many gestures and signatures?
If you use AirSig as gesture shortcut, we suggest you apply 3 to 8 frequently used gestures in your application. Since the gestures are highly associated with triggered actions, plus showing on-screen gestures graph as a quick reference, it’ll be easy for users to practice gestures.
As for the signature, user just signs his frequently used signature which is easy to remember.
10.As a VR/AR developer, why should I use AirSig VR/AR Development Kit instead of developing my own?
High accuracy gesture recognition is a very difficult domain. Using AirSig, VR/AR developers can create highly accurate 3D gestures with zero coding. With that said, you save lots of developing time and cost, and make your content go to market faster than ever.
11.Is it difficult to integrate AirSig in my applications?
Not at all! In general, an experienced developer can be familiar with our technology in one day. However, developers who want to create their own gestures will need to find 10 to 20 persons to collect diversified gestures to increase the gesture generosity.
12.What does it cost me using AirSig VR/AR Development Kit?
The only cost is AirSig VR/AR Development Kit itself. If you need us to customize specific gestures other than built-in ones for your content, there will be derivative costs based the project scale.
13.Which platforms does AirSig VR/AR Development Kit support?
We have Google Daydream version on hand. We can port it to any platform with controller like HTC Vive, Oculus, Sony VR on demand.
14.Where can I get AirSig VR/AR Development Kit?
Please email firstname.lastname@example.org
Tel : +886-2-2655-3320 E-mail : email@example.com